Be@rBrick
Art Director
Client: Apple, Dreamworks Animation
2023/2024
I worked as an Art Director in Giant leading a team of artists creating etc
The show was being made in Unity and thus had a modular approach to its design process. This worked really well as it was in line with the artistic direction of the show, the world mimicing the wrapped on vinyl astethic of Bearbrick allowed us to create assets in a similar vein, anything not being interacted with or crucial to the story would become a painted asset allowing for visual gags aswell as a homogonios design language.
Please find a selection of the work done by the team below.
HighSchool Set Design
Downtown Set Design
Character Design/ Surfacing